Freelancer 的订单

任务和订单列表

  • Audit and restructuring of an e-mail program for B2B SaaS: deliverability, segmentation, triggers and A-B tests in Customer.io

    1 月 前
    • 所需预算高达 750.67 USD
  • Initial situation: B2B SaaS for HR (subscription, deal cycle 2-6 weeks). Now mailings come from Customer.io, the sender domain is shared with transactional letters, some events come from Segment. The open rate in the database is 18-22%, clicks are 1-1.6%, noticeable failures in Gmail/Outlook, periodically letters end up in Promotions/Spam. Unsubscriptions increase after mass mailings. The email funnel is collected “as needed”, there are duplicates, there is no uniform logic of segments and frequ...
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    • 优惠:1
  • TikTok growth sprint for a D2C cosmetics brand - audit, content system, creative tests and analytics

    1 月 前
    • 所需预算高达 650.58 USD
  • Initial situation: a D2C brand of skincare cosmetics (RU, average bill 1900-2600 ₽) has been running TikTok for 4 months. Now there are 28 videos, 1.3k subscribers, average reach 800-2500, conversions to sales are unstable. The content was shot on a phone without a single structure, there are no UGC scripts, metrics are calculated manually, the TikTok pixel is installed, but events and attribution are questionable. There is ready-made packaging/positioning, a website on Shopify, GA4 and TikTok A...
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    • 优惠:2
  • Unity URP - 移动 3D 运行器的优化:GPU 实例、可寻址、分析和稳定的 60 FPS

    24 天 前
    • 所需预算高达 650.64 USD
  • Android 版 Unity 2022.3 LTS (URP) 上有一个 3D 运行器的原型。现在,在普通设备(Snapdragon 720G 级别)上,在建筑物密集且 GC 峰值频繁(可见微冻结)的区域,帧率下降高达 35-45 FPS。该项目使用 Addressables、Cinemachine、新的输入系统、通过 Gradle 进行组装、使用 Unity Profiler 和 Frame Debugger 进行分析。场景由模块化片段组装而成,片段是动态加载的。

    任务是分析并实施一系列优化,使游戏在目标设备上保持稳定的 60 FPS,根据对可比帧的主观评估,视觉效果不会下降超过 10%,并且 APK/AAB 大小不会增加超过 30 MB。

    该怎么办
    - 了解当前段生成管道、Addressables 加载和对象生命周期
    - 通过记录更改前的指标来查找 CPU 和 GPU 上的瓶颈:平均 FPS、低 1%、帧时间、每帧分配、批次数、SetPass 调用
    - 优化渲染:在适当的情况下进行 GPU 实例化、组合材质、设置 SRP Batcher、纠正 URP 参数(渲染比例、阴影、附...

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    • 优惠:0
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